@startuml
sprite $compress_alt [48x48/16] {
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00000000000000000000000000000000000002DF60000000
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000000000000000000000000000000000002DFFFFF500000
00000000000000000000000000000000002DFFFFFFA00000
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000000000000000000000001FFFC0002DFFFFFFE20000000
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000000000000000000000003FFFFFBDFFFFFFE2000000000
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000000000000000000000003FFFFFFFFFFFE200000000000
000000000000000000000003FFFFFFFFFFE2000000000000
000000000000000000000003FFFFFFFFFF30000000000000
000000000000000000000003FFFFFFFFFFB0000000000000
000000000000000000000003FFFFFFFFFFFC100000000000
000000000000000000000003FFFFFFFFFFFFC00000000000
000000000000000000000003FFFFFFFFFFFFF30000000000
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00000002DFFFFFFE200BFFFB000000000000000000000000
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}


!define FA5_COMPRESS_ALT(_alias) ENTITY(rectangle,black,compress_alt,_alias,FA5 COMPRESS_ALT)
!define FA5_COMPRESS_ALT(_alias, _label) ENTITY(rectangle,black,compress_alt,_label, _alias,FA5 COMPRESS_ALT)
!define FA5_COMPRESS_ALT(_alias, _label, _shape) ENTITY(_shape,black,compress_alt,_label, _alias,FA5 COMPRESS_ALT)
!define FA5_COMPRESS_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,compress_alt,_label, _alias,FA5 COMPRESS_ALT)
skinparam folderBackgroundColor<<FA5 COMPRESS_ALT>> White
@enduml